We have seen the world of video games evolve from standard physical controllers to the novelty (which actually works quite well, actually) of motion-controlled games, with the Kinect from Microsoft spearheading the effort of using your entire body as a video game controller – and to much success, to. Tim Schafer and longtime colleague Ron Gilbert decided to try something different – by using the player's very own emotions to control the game, resulting in a variety of combinations and in different strengths/intensities.
Ubergizmo
See also:
technologypulse, Kinect adventure game prototype powered by emotions
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