Friday, March 23, 2012

Kinect adventure game prototype powered by emotions

Kinect adventure game prototype powered by emotions

We have seen the world of video games evolve from standard physical controllers to the novelty (which actually works quite well, actually) of motion-controlled games, with the Kinect from Microsoft spearheading the effort of using your entire body as a video game controller – and to much success, to. Tim Schafer and longtime colleague Ron Gilbert decided to try something different – by using the player's very own emotions to control the game, resulting in a variety of combinations and in different strengths/intensities.

Ubergizmo

See also:
technologypulse, Kinect adventure game prototype powered by emotions

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